Showing category "D&D Quick Tips" (Show all posts)

D&D Quick Tips - Creating A Party

Posted by CJ Miozzi on Monday, January 9, 2012, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three DM tips on making the PCs come together as a party:

1. Give each PC a personal stake in the campaign.

2. Ensure the PCs have common goals.

3. Make the PCs need each other.
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D&D Quick Tips - Dealing With Evil PCs

Posted by CJ Miozzi on Monday, December 12, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three DM tips on preventing evil PCs from ruining your campaign:

1. Only allow evil PCs if all players agree to allow them.

2. If evil PCs are not allowed, turn any PCs that become evil into NPCs.

3. If you allow evil PCs but don't want backstabbing, force them to work together through in-game means.
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D&D Quick Tips - Teaching New Players

Posted by CJ Miozzi on Monday, December 5, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three DM tips for teaching new players how to play:

1. Start slow.

2. Teach organically.

3. Be mindful of implicit teaching.
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D&D Quick Tips - Getting Organized

Posted by CJ Miozzi on Monday, November 28, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three DM organizational tips for running a smooth session:

1. Plan out your next session.

2. Study.

3. Harness the power of the digital age.
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D&D Quick Tips - Dealing With Cheaters

Posted by CJ Miozzi on Monday, August 29, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three ways to thwart cheaters:

1. Establish fair rules that make cheating difficult.

2. Keep records of all character sheet changes.

3. Bait cheaters into traps to gather proof of their cheating.

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D&D Quick Tips - Avoiding the Monty Haul

Posted by CJ Miozzi on Monday, August 22, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three basic pieces of advice to avoid a Monty Haul campaign:

1. Communication.

2. Follow the rules.

3. Reestablish balance


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D&D Quick Tips - Dungeon Mastering 101

Posted by CJ Miozzi on Monday, August 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three basic pieces of advice to serve as a foundation for DMing:

1. Keep fun at the forefront.

2. Let the PCs shine.

3. Keep an open line of communication with your players.
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D&D Quick Tips - Engaging Players in Puzzles

Posted by CJ Miozzi on Thursday, August 11, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three tips for engaging players in puzzles:

1. Ensure the advancement of the adventure is not contingent on the successful resolution of a puzzle.

2. Make your first puzzles easy.

3. Seamlessly integrate the puzzles into the adventure.
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D&D Quick Tips - Skill Challenges

Posted by CJ Miozzi on Monday, August 1, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three tips for designing and running skill challenges:

1. Design skill challenges that provide players with meaningful choices to make.

2. Have your players describe their actions rather than name a skill.

3. Ensure that no player can decide to use the same skill for the entire encounter.
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D&D Quick Tips - Moving Things Forward

Posted by CJ Miozzi on Monday, July 25, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

To prevent your sessions from being bogged down and to keep things flowing forward:

1. Ask leading questions to suggest what players can skip through.

2. Summarize dull and unimportant events.

3. Introduce stimuli to prevent a situation from stagnating.
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D&D Quick Tips - Dealing With Jokers

Posted by CJ Miozzi on Monday, July 18, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Deal with jokers by not feeding into their disruptive behavior and by providing a controlled environment in which they can act silly without disrupting the game.
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D&D Quick Tips - Combat-Focused Players

Posted by CJ Miozzi on Monday, July 11, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Craft a story that combat-focused players will engage in by:

1. Keeping the plot focused on the PCs
2. Keeping the plot straightforward
3. Keeping the goals clear and obvious
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D&D Quick Tips - Crafting Hooks

Posted by CJ Miozzi on Monday, July 4, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

The two key ingredients to a successful hook: - Appeal to your players' desires with the promise of reward - Appeal to your players' curiosity with the promise of entertainment
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D&D Quick Tips - Start With Conflict

Posted by CJ Miozzi on Monday, June 27, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Advice on creating a memorable start to your campaign by diving straight into conflict rather than slowing warming up to the adventure.
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D&D Quick Tips - Dealing With Power Gamers

Posted by CJ Miozzi on Monday, June 27, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

3 Do's and 3 Don't's on dealing with power gamers.

Regulate the amount of power a power gamer can acquire, direct greater threats to him in combat, and include scenarios that cannot be resolved through combat alone.
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D&D Quick Tips - Ending on a High Note

Posted by CJ Miozzi on Monday, June 27, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Leave your players wanting more by ending on a cliffhanger after a critical moment of satisfaction.
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D&D Quick Tips - DMing Large Groups

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three tips for dealing with large party sizes.

1. Appoint a Co-DM or Sub-DM

2. Split the group

3. Design a campaign that will engage a big group
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D&D Quick Tips - Building Memorable Boss Battles

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Five ways to create memorable boss battles.

1. Foreshadow the battle

2. Raise the stakes

3. Create an epic battleground

4. Add dynamic elements

5. Grant the players satisfaction
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D&D Quick Tips - Metagaming Workarounds

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Four ways to gain the advantages of metagaming without metagaming.

1. Roll Knowledge checks to learn a monster's strengths and weaknesses.

2. Use Perception and Insight to discover information other PCs are hiding.

3. Rationalize out-of-character ideas in-character.

4. Create a high-int character if you want to use modern ideas in-character.
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D&D Quick Tips - Foiling the Metagamer

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

I apologize in advance for probably mispronouncing "Sun Tzu."

Three ways to deal with metagamers:

1. Subvert common genre tropes

2. Improvise

3. Change the appearance of your monsters so that players can't recognize them

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D&D Quick Tips - Character Backgrounds

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 

D&D Quick Tips: advice for players and Dungeon Masters

Keep the five W's of character development in mind:

1. Who is your target audience?

2. What do you write?

3. Where do your background events take place?

4. When do you write a character background?

5. Why write a character background?

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D&D Quick Tips - Resource Management

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Don't be too stingy with your combat resources (potions, powers, action points, etc.), but also don't waste them.

Use just enough resources to keep yourself and your allies from dropping in battle.


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D&D Quick Tips - Encouraging Player Behavior

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 

D&D Quick Tips: advice for players and Dungeon Masters

Avoid penalizing or nullifying desirable player behaviour. Repeated catastrophic failures will turn players off a given behaviour altogether.

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D&D Quick Tips - Character Development 101

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 

D&D Quick Tips: advice for players and Dungeon Masters

The most fundamental tip for character development:

Start with an overarching concept. This is what will primarily guide your roleplaying.


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D&D Quick Tips - Roleplaying 101

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 
D&D Quick Tips: advice for players and Dungeon Masters

The most fundamental tip for good roleplaying:

For every decision you make, from the monumental to the mundane, you must ask yourself, "What would my character do?"

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D&D Quick Tips - Inattentive Players

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 

D&D Quick Tips: advice for players and Dungeon Masters

Three ways to deal with inattentive players:

1. No repeating

2. 6-second rule

3. Commercial breaks
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D&D Quick Tips - Problem Solving

Posted by CJ Miozzi on Monday, May 30, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

Three steps to problem solving:

1. Establish a problem exists

2. Determine the source of the problem

3. Implement a fair solution
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D&D Quick Tips: Tone

Posted by CJ Miozzi on Monday, February 28, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

The importance of tone in a campaign.


Players: create a character that is consistent with the tone of the campaign.

DMs: maintain a consistent tone throughout your campaign.

In this context, "tone" is the overall feel of your campaign. The tone can be light, heavy, dark, bright, serious, comical, etc...

All tones are equally valid: the ...


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D&D Quick Tips - Over-resting Parties

Posted by CJ Miozzi on Monday, February 21, 2011, In : D&D Quick Tips 

D&D Quick Tips: advice for players and Dungeon Masters

Three ways for DMs to deal with over-resting parties.
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D&D Quick Tips - Avoiding Surrounds

Posted by CJ Miozzi on Tuesday, February 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

A quick Dungeons & Dragons tip for players about how best to avoid and deal with surrounds.
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D&D Quick Tips - Priority Targets

Posted by CJ Miozzi on Tuesday, February 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

A quick Dungeons & Dragons tip for players and DMs about prioritizing targets to end combats more efficiently.
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D&D Quick Tips - Choke Points

Posted by CJ Miozzi on Tuesday, February 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

A quick Dungeons & Dragons tip for players and DMs about using Choke Points in combat to reduce the number of opponents that can hit you at once.
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D&D Quick Tips - Focus Fire

Posted by CJ Miozzi on Tuesday, February 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: advice for players and Dungeon Masters

A quick Dungeons & Dragons tip for players and DMs about using Focus Fire in combat to reduce the amount of incoming damage.
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D&D Quick Tips - Teaser

Posted by CJ Miozzi on Tuesday, February 15, 2011, In : D&D Quick Tips 


D&D Quick Tips: Advice for players and Dungeon Masters.

Coming soon...
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