We've all seen the player type: the guy who just sits around with dice in hand, waiting for combat to start. He doesn't know what's going on; he doesn't know why he's fighting; he doesn't care.

When you have a whole party of combat-focused players, you should craft a story that will keep this type of player engaged, rather than let him dawdle off and play X-Box.

Today's Quick Tip offers three ingredients to a story that will engage combat-focused players.